Standard top-down shoot-ém-up with a lot of interesting ideas that never made it all the way, or anywhere at all.
Kept for historical reasons (back when we liked to call ourselves Team Sempai..) and for the 5 minutes of gameplay
Age-old by now, Perfect Run is the first game ever developed by the team, back when it was only me and Grindie. It
was a learning experience, fun to develop, but eventually it just got frustrating to work with. Neither of us had
done any planning at all and we just came up with stuff as we went by. This led to the game being scratched and
completely remade three (yes, three) times. Eventually we decided it was time to pull the plug.